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1. HOW TO: Ubuntu 14.04 LTS with Eve (And most other lesser distros) - in Linux [original thread]
Might be useful for others to know. To get on to the test server I did the following: Copied my eve folder: cd .wine/drive_c/Games/CCP/ cp -r EVE/ EVE_TEST Copied the launcher script and modified it to this (changed to EVE_TEST and added /ser...
- by scruff decima - at 2014.11.14 19:06:59
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2. HOW TO: Ubuntu 14.04 LTS with Eve (And most other lesser distros) - in Linux [original thread]
Running surprisingly well with Ubuntu 14.04.1 (awesome WM, wine-1.6.2), Radeon HD 5770, 8GB ram, quad-core @ 2.80GHz. I get 50fps while orbiting station with fglrx drivers. I think the performance from the OS drivers might have actually been bet...
- by scruff decima - at 2014.11.01 15:05:57
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3. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
Looks awesome. I'll definitely be resubbing my industry accounts for these changes. The blog is a little light on details on invention. How will selecting decryptors and T1 items for an invention job work? Will it remember previous choices? I ass...
- by scruff decima - at 2014.04.28 12:30:00
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4. Sticky:[Rubicon 1.3] T1 Frigate and Cruiser Balance Pass - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: scruff decima wrote: Are the changes to logi frig cap recharge (ms I assume) significant? or just to offset the recharge from increased base cap? (ie, if I was cap stable before, will I be cap stable after?) CCP have ...
- by scruff decima - at 2014.02.26 12:42:00
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5. Sticky:[Rubicon 1.3] T1 Frigate and Cruiser Balance Pass - in Player Features and Ideas Discussion [original thread]
Are the changes to logi frig cap recharge (ms I assume) significant? or just to offset the recharge from increased base cap? (ie, if I was cap stable before, will I be cap stable after?)
- by scruff decima - at 2014.02.26 12:29:00
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6. NPC Corporation Restructure - New Player Experience Overhaul - in Player Features and Ideas Discussion [original thread]
Little Dragon Khamez wrote: I like it, sub divisions should be wardeccable though, with the option that noobs can escape the war dec by leaving the sub division by returning to the parent corp with a nasty standing penalty, or choosing to leave...
- by scruff decima - at 2014.02.15 09:19:00
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7. NPC Corporation Restructure - New Player Experience Overhaul - in Player Features and Ideas Discussion [original thread]
Looks good, maybe the Faction Warfare NPC militias could be incorporated as the PvP secondary corporation.
- by scruff decima - at 2014.02.14 19:58:00
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8. Universe data migration test on Duality - in Test Server Feedback [original thread]
I assume this the next stage of the migration to .yaml based structure for the static data that started with the graphicIDs ( http://community.eveonline.com/news/dev-blogs/changes-to-toolkit-exported-data/ ) back in May 2012. Will these change...
- by scruff decima - at 2013.12.19 19:43:00
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9. Sticky:Feedback Request - Margin trading and accurate market UI - in Player Features and Ideas Discussion [original thread]
What about a combination of these solutions: if the character that placed the order can no longer cover it, the order appears greyed out with a mouse over text that explains the problem. Other players selling can then make an informed decision.
- by scruff decima - at 2013.11.21 17:24:00
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10. Announcement:EVE Online: Rubicon - Issues - in EVE Information Portal [original thread]
James Amril-Kesh wrote: Here is the MWD sound bug I was talking about. I've already tried clearing cache, that doesn't work. I also have this problem. Seems to happen on crowded grids, perhaps we'er hearing everyone else's MWD activation.
- by scruff decima - at 2013.11.19 21:54:00
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11. [ISK6] GÖÑ GÖª Eve Online Hold'Em GÖú GÖá -- EVE's Oldest Gaming Establishment - in Sell Orders [original thread]
A professional product with great staff. A much more fun way to lose ISK than rigged lotteries!
- by scruff decima - at 2012.03.06 20:19:00
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